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DAZ 3D - Next Generation Texturing for Daz Studio or Poser

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DAZ 3D - Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser


Are yourself a Poser or Daz Studio artist/content author on the lookout in direction of employ "next generation" textures? It's generating employ the service of of photo-realistic textures toward truly include your material stand out having Substance Painter. Choose All those gains....

- Materials Painter will allow oneself toward paint not simply immediately on the design, nonetheless portray all the maps at at the time (a whole material) and in just real-time!
- For PBR, this indicates your "brush" might incorporate height, normal, gloss/rough, metal, even opacity, all inside a solitary brush stroke.
- It is easy in direction of set up and edit layers/channels
- It may well contain Diffuse, Gloss, All-natural, and in all probability Opacity, once again, all in just 1 stroke
- On your own can "rough" up the texture of a design - scratches, flaked paint, blow sand on it, contain "aged" seeking textures and quite a few more consequences.
- In summary it makes it possible for you towards paint your 3D fashion more rapidly and much easier with even more reasonable supplies.

Inside these tutorials you can study how in direction of employ the service of Substance Painter inside your workflow with possibly Daz Studio or Poser.

    How towards prepare your articles or blog posts
    The least complicated workflow in direction of employ the service of in just Substance Painter
    Workflow with Poser
    Workflow with Daz Studio
    Best and crucial tips and secrets within just Product Painter
    Modifying physical appearance of affected individual elements

To abide by alongside you can need:

    Product Painter Trial or Indie
    Photoshop or Gimp
    Poser 9+ OR Daz Studio 4.8+

Manual lengths:

    Consultation A person : 2 hrs and Fifteen minutes
    Session Two : 1 several hours and 30 minutes

    Concerning the Presenter : Martin Gehrke

    Martin (also identified as Charlie) contains a Faculty degree as a psychologist and accomplished further more university reports in Business enterprise Command and Laptop Sciences. For the reason that the age of 15 he contains been a pilot and afterwards as a flight trainer. Following completing university, he worked as an specialist advisor for a series of airline pilots and astronauts and as well specialized within just airplane incident research.

    Inside 2007 he made a decision alongside one another with his wife to hard work and reside within Africa. Within just DR Congo, within the middle of the true jungle and inside of civil war elements, he re-organized a undertaking for the re-integration of preceding boy or girl troopers, assisting far more than Two,Three hundred youngsters and teens. Later on, within Uganda, Martin worked for 2 many years as a expert towards the thoughts of the nationwide umbrella organisation for all rural co-operatives, employing courses for project monitoring and evaluation.

    Martin includes been performing classic portray and drawing considering that a younger age. Inside of 2002 he identified, collectively with his 2 sons, the magic of Electronic Arts and consists of been utilizing Poser, Bryce, Carrara, Hexagon, Daz Studio, Lightwave, UV-Mapper Specialist, UV-Layout and Paintshop. The moment returning towards Africa 3 decades back, he decided in the direction of function as a happy author under the brand 'Bytefactory3D', functioning with loved ones and buddies who are furthermore electronic or common artists.

    For a few decades at present Martin far too teaches (part time) 'Digital Arts' at a regional school, employing Daz-Studio in the direction of introduce pupils to this extraordinary subject!

Next Generation Texturing for Daz Studio or Poser - download now...


Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser

Next Generation Texturing for Daz Studio or Poser


Features
  • Detailed Contents:
  • Preparation of the content
    • in your Modeling Application
      • Polygon structure requirements
      • How geometry islands affect working in Substance Painter
      • What to consider for planning of texture templates
      • Specific requirements for glass parts and holes
    • UV Layout
      • Specific requirements for your UVs
      • What to provide or avoided for proper effects like scratches or placing text
      • How UV seams matter in Substance Painter
    • How to re-work or collapse material or/and texture zones in existing props
      • Using your 3D modeling application
      • Using a text editor
  • Workflow in Substance Painter
    • How to import geometry and get started
      • import
      • settings to bake initial supporting textures
    • Various methods to mask out material areas
    • How to ‘stack’ materials in a texture (and how to avoid ‘pokethrough of height information in a texture layer stack)
    • How to use a normal map to create detail even across materials
    • How to correct and ‘calibrate’ your Substance Painter materials to make them physically correct and standardized
    • Export of the PBR texture set, settings to do
  • Workflow in Poser
    • How to easily use PBR texture sets in FIREFLY with the PBR-Emulator (Poser 9+)
    • How to apply PBR textures to a Poser Material Zone in FIREFLY with the PBR-Emulator
    • Required settings (gamma correction, filtering, IDL, raytracing, lighting, etc)
    • How to easily use PBR texture sets in SUPERFLY (Poser 11+)
    • How to appy PBR textures to a Poser Material Zone in SUPERFLY
    • Required settings (gamma correction, filtering, lighting, etc)
  • Workflow in Daz Studio (Iray)
    • How to setup an Iray material for PBR textures (metal/roughness)
      • Using the PBR Uber Shader
      • To apply which texture maps to which channels
    • Lighting
  • How to adjust appearence of individual materials different from traditional methods
    • compilation of material zones does not mean we can’t adjust materials individually
      • examples: tweak shinyness, add fingerprints or grunge dirt
  • General useful ‘tricks’ in Substance Painter
    • Import texture resources
    • Stamp text on your model with various methods and projection types
    • Use tools to add weldings, blinds or screws
    • Use alphas only in desired channels
    • How to handle ‘glass’ material
    • How to handle ‘holes’
Notes
  • This product includes:
    • 1 General Installer

Artist:
Digital Art Live
Compatible Figures:
N/A
Compatible Software:
Install Types:
Install Manager Manual Install

DAZ Studio 4.7 a try for yourself because the program is free and you have nothing to lose.
The program can be downloaded from the official website and is completely free... www.daz3d.com


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